2009/06/29, 22:49
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#11 (permalink)
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Guild Member
Necromantic is offline
Posts: 2,167
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Edited the first post with the new server data.
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Assume the end is always the goal. The path to this goal is the way you go. Now think about it, life is the way you go and death is were it ends. So what's wrong with this little devotion to the dead, when it's all humans goal to reach?
(Explorer 100, Killer 100, Achiever 100, Socializer 100)
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2009/06/29, 23:34
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#12 (permalink)
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Senior Member
Bennyboy1988 is offline
Posts: 141
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I love how we have a sleeping section, nice addition 
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Mind Over Matter
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2009/11/01, 08:45
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#13 (permalink)
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R.I.P.
Stump is offline
Location: Lithuania, Druskininkai.
Posts: 2,026
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Someone seriously need to clean up the channels in Mumble and create a new simple structure, no single channels for every game, no damn rooms for Necro and Shinzon. I am proposing this:
AFKSleep
Guild AreaGeneral (general channel for guild members) Cells area Cell01
Cell02
Cell03
Cell04
Cell05
Mortal Online (here members should be able to freely create a channels for in-game groups (squads, parties). With options Mumble provide, it might be able to connect squad leaders so they would hear each other and one squads leader. I am not sure of how it works now, but wer might see that in the future) Public AreaHang Out lounge
Other Games Room Game1
Game2
Game3
Game4
Game5
Mortal Online (Again, this time Everyone registered should be able to create channels for the in-game squads)
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The only limitation for human is universe laws and immagination.
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2009/11/01, 13:35
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#14 (permalink)
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Guild Composer
Ariae is online now
On MOFO: Shiro
Location: Sweden
Posts: 936
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I get piss done.
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2009/11/01, 14:06
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#15 (permalink)
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Guild Member
Necromantic is offline
Posts: 2,167
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We are currently purging/restructuring Mumble.
All rights are being removed except for the basic ones.
People that want to get moderator status have to apply for the VoIP cell.
I will post rules for moderation in here as soon as I get to it.
__________________
Assume the end is always the goal. The path to this goal is the way you go. Now think about it, life is the way you go and death is were it ends. So what's wrong with this little devotion to the dead, when it's all humans goal to reach?
(Explorer 100, Killer 100, Achiever 100, Socializer 100)
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2009/11/01, 14:25
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#16 (permalink)
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Guild Member
Shinzon is offline
Posts: 3,935
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I still want an office.
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2009/11/01, 18:46
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#17 (permalink)
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Senior Member
LightsabeR is offline
Location: Estonia
Posts: 1,607
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Quote:
Originally Posted by Shinzon
I still want an office.
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We've discussed it and decided that all you'll get is a cubicle.
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2009/11/01, 19:07
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#18 (permalink)
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R.I.P.
Stump is offline
Location: Lithuania, Druskininkai.
Posts: 2,026
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I think we definetly need dynamic mumble rooms and more operators in there. Copy/paste from wikipedia on mumble features.
Quote:
Assume this setup:
* Root
o Raid
+ Healers
+ Tanks
+ Damage Dealers
+ Wussards and other pets
The desire is to have one leader of each group, plus a few people as raid leaders.
Set this up as follows: In "Raid", create a group called "groupleaders". Put the leader of each group in this group. In the same channel define "raidleaders", and put the raidleaders in this group.
In the Raid channel, define the following ACLS:
1. @all deny enter, deny speak [Apply Here only]
2. @raidleaders allow enter, allow speak, allow link, allow mute, allow kick [Apply Here and Apply Subs]
3. @groupleaders allow speak, allow link [Apply Here only]
4. @groupleaders allow link, allow mute, allow kick [Apply Subs only]
The first rule makes sure nobody can speak or enter the Raid channel. The second rule lifts this restriction from anyone in the raidleaders group as well as giving them broad permissions. The third rule makes sure groupleaders can link and speak to the raid channel, and the fourth gives them permission to link from the subchannel as well as get rid of troublesome players.
Normal players will not be able to join the raid channel, but as that denial only applied in the raid channel they can join any subchannel they wish. When the channels are linked, everyone in the linked channels will hear raid leaders and group leaders. However, raid leaders will only hear group leaders, they will not hear normal players. This way, players can stay quiet when they hear a command coming down (and also hear the command direct without the groupleader having to repeat it), and if they don't that won't bother the rest of the raid.
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__________________
The only limitation for human is universe laws and immagination.
Last edited by Stump; 2009/11/01 at 21:40..
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2009/11/01, 19:35
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#19 (permalink)
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Senior Member
Rathius is offline
Posts: 1,505
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And if that's how we have to communicate, I will never join, screw that. If people can't learn to shut up when necessary, they shouldn't be here.
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2009/11/01, 20:05
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#20 (permalink)
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Minion of the Mosh
Bartillo is offline
Location: ATL
Posts: 405
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Quote:
Originally Posted by Necromantic
All rights are being removed except for the basic ones.
People that want to get moderator status have to apply for the VoIP cell.
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How Does one apply for the VoIP cell?
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