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Beta Block E |
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2009/09/14, 08:28
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#1 (permalink)
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MIA Member
Eldritch_Song is offline
Location: Orlando, Florida
Posts: 431
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Beta Block E
It's about time.
Hopefully I'll see some of you in-game soon.
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2009/09/14, 13:47
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#2 (permalink)
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Senior Member
Brodie is offline
Location: St. Charles, MO
Posts: 176
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yeah im gonna hopefully be able to log in here soon!
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2009/09/18, 16:30
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#3 (permalink)
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MIA Member
GhostWhisper is offline
Location: Norway
Posts: 48
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the gamne is good, but i hope the overall look of the game changes dramatically, cuz it just seems OFF. I know it's beta, but i got a bad feeling about this already, but i guess thats just the way i am:P
as for seeing u ingame, seems like no chance of that since there is no hovering names or search functions:P
*fingers crossed*
oh and...i dont like nude people running after me...u can SEE the wiener!
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2009/09/18, 17:09
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#4 (permalink)
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Junior Member
Lion1978 is offline
Location: Austria/Salzburg
Posts: 1,304
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Quote:
Originally Posted by GhostWhisper
the gamne is good, but i hope the overall look of the game changes dramatically, cuz it just seems OFF. I know it's beta, but i got a bad feeling about this already, but i guess thats just the way i am:P
as for seeing u ingame, seems like no chance of that since there is no hovering names or search functions:P
*fingers crossed*
oh and...i dont like nude people running after me...u can SEE the wiener!
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Well, use mumble to coordinate with others 
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2009/09/21, 11:14
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#5 (permalink)
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Member
Amrilias is offline
Posts: 70
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Quote:
Originally Posted by GhostWhisper
... but i hope the overall look of the game changes dramatically, cuz it just seems OFF. ...
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What do you mean by that, i happen to like the colours and styling i have seen (only got to play offline and a very small bit of online before i sent in my gfx card). I like the gritty feel they have gone for and i really wouldn't want the overall look to change at all. 
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2009/09/21, 14:54
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#6 (permalink)
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MIA Member
Eldritch_Song is offline
Location: Orlando, Florida
Posts: 431
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I don't want to say too much, because I know there should be no NDA breaking.
However, I do agree somewhat with Ghostwhisper, but at the same time, I do think that MO has an excellent foundation. It's one of those worlds where you think "If they just added this..." then the game would be improved.
Unlike some games, where you realize the entire thing has to be scrapped.
I really hope the DEVs pick up the pace in the coming months.
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2009/09/21, 15:33
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#7 (permalink)
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Senior Member
norealskill is offline
Posts: 148
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Quote:
Originally Posted by Eldritch_Song
I don't want to say too much, because I know there should be no NDA breaking.
However, I do agree somewhat with Ghostwhisper, but at the same time, I do think that MO has an excellent foundation. It's one of those worlds where you think "If they just added this..." then the game would be improved.
Unlike some games, where you realize the entire thing has to be scrapped.
I really hope the DEVs pick up the pace in the coming months.
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Agreed. Darkfall is a perfect example of where I knew the game had to be scrapped entirely to become even remotely what I was expecting. MO just needs more content and some fine tuning and it'll be just fine. Thus I don't regret the $100 I spent on it when I did. I just hope it pays off in the long run.
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2009/09/21, 16:18
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#8 (permalink)
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Junior Member
Lenton is offline
Posts: 7
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I started playing in Block E as well, I admit, it seems like a really good game but I do have some reservations. It needs a good bit of polishing, in the menus (and hopefully they add some tool tips and descriptions) but it is Beta so we can hope to see that in the future.
One of the main things I'm weary of is the weight system, I understand they want realism but if you've got to gather 1000 some ore to craft something and you can only carry 200-300 at a time before being encumbered that can get really old making trips back to town to deposit the ore so you can go out and gather some more. More trips back and forth = more chance of running into a ganker or thief.
Over all though, I have high hopes.
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2009/09/27, 09:20
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#9 (permalink)
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MIA Member
GhostWhisper is offline
Location: Norway
Posts: 48
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yeah im just saying there ARE some things that ehmn....thorws me alittle off. The overall look of this game has ALOT of potensial, just those minor bugs and animation errors i dont like. However, i do know this game will proably look insane once they get all the bugs out,and polish the game.
Combat for me were a paijn, since i had some spiking goin on, but im pretty sure i wasnt the only one. I could clearly see a hit, but the game didnt register, same goes for magic.
One thing tho, i cant WAIT for AI to start moving togheter as a guild in this game, i just saw the potensial this game has for formation battles and flank attacks on huge battlefields. Im so gla im gonna be behind the enemy backstabbing healers:P
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2009/12/06, 19:43
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#10 (permalink)
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Member
Velsair is offline
On MOFO: Sebren
Location: Richmondhill ON, CA
Posts: 76
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I just entered Block-E as well.
Is there a post on the AI forums regarding members and which block they are in?
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