Honestly, to begin with this felt like a game I'd just sit around and do nothing in, and for a while that was how it was, and there wasn't really anything bad about that. But eventually, some of us got up and did some dungeons together, which proved to be a team building experience for all of us. Jay and I in particular used our starkly different character builds to create a practically impenetrable defense combo.
But at the end of the day, that's really all it has that's fast and exciting. Leveling anything and everything feels slow, and this game lacks elements that I pre-ordered MO for, such as territory control. All and all, it's fun for now, but it lacks that driving purpose to excel.
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